It’s an exciting time for Terraria fans, with a Terraria 1.4.4 update release window now announced for the end of September as the development of the Labor of Love update reaches the end of the game. However, that’s not enough anticipation for the game’s lead developer, Andrew ‘Redigit’ Spinks, who has fueled speculation among fans of one of the best creation games by sharing some early concepts for the Terraria 2 world map.
The Terraria Game Status for August is pretty light, but it does share some key details about the progress of the Terraria 1.4.4 update. First, work on the PC version has finished and has reached a ‘code freeze’ – meaning that nothing new is being added and that the remaining work is only on bug fixes, tweaks and ports. Speaking of ports, Re-Logic says it plans to make 1.4.4 the first simultaneous Terraria update release on all platforms – PC, console and mobile. The team adds that, barring any issues or delays in platform rollouts, it expects that Terraria 1.4.4 Labor of Love update release date will fall at the end of September.
Before we get to the Terraria 2 “news”, there are a few more quick announcements for 1.4.4. The first is a very welcome accessibility change, with Spinks revealing that an automatic fire switch has been added for non-autouse weapons and equipment. Asked about the feature, Spinks says, “I know I can be stubborn sometimes, but as soon as people brought it up as an accessibility issue, I knew we had to make this an option.” Another fun item spoiler was dropped in the state of the game post – the addition of a recreation of a painting created by Terraria fans during Reddit’s r/place community art project.
Apparently unsatisfied with the already high level of excitement in the Terraria community about the Labor of Love update, Spinks took the opportunity to post an early Terraria 2 concept of “what T2’s world map might look like.” Spinks says, “it’s crazy hard, so I’m sorry.” It’s unclear how much of the post is legitimate design considerations versus another of it elaborate jokesbut the MS Paint-style drawing has surely sent the sandbox gaming community into a frenzy wondering what the sequel might entail.
Joke or not, users on the game’s subreddit have embraced the post and are contributing all kinds of ideas about what might appear in a second Terraria. “The area below the mushroom caves reminds me of the watery depths from the Thorium model,” says one commenter. Another points to the biome that includes pink, cream, and brown segments, asking, “Why isn’t anyone talking about Neapolitan Cave?” Others suggest that the post could qualify as a cheeky nod to Noita – another game that sees you traipse through underground caverns with all manner of tools and spells before your inevitable and catastrophic demise – while one particularly attentively simply notes, “Bols biome”.
Whatever the truth behind Redig’s rather beautiful artwork, it serves as a welcome reminder that plans for a Terraria sequel are in the works – though don’t expect to see one anytime soon. After all, Labor of Love is just the latest in a long line of expansions touted as the game’s “final update.”
If you’re playing Terraria before update 1.4.4, check out our guide to happiness and Terraria pillars to optimize your travel options. Our selection of the best Terraria mods will help you tweak your game to perfection, and we’ll even walk you through each of the Terraria bosses you’ll encounter on your journey. We’ll be sure to keep you updated on any other additions in the future, such as loads of Terraria gear and a key fix that puts an end to Terraria’s jungle problems being corrupted after all those years of digging a huge trench in keep your biomes safe.